Adler makes a point: Any game excludes people. Every design decision excludes people. The impulse is "exclude no one" but this impulse is wrong, impossible. The question you *should* ask is: Is this game excluding *the same people who every game tends to exclude*? *That* would be wrong.
This point generalizes beyond games. This sort of choice (or attempt to deny the choice) comes up in designing any human thing.
Ukrainian queer philosopher talking about how Ukraine fits oddly with existing literature on colonialism because that literature focuses (with obviously good reason) on the frame of racism, whereas whatever racism is present in the colonialism of Ukraine does not show up in an obvious way
probably because most countries who have ever colonized Ukraine are of the same race. So instead it is mostly based on nazism (as in "nation", mostly about culture) and historic revanchism.
Conferences like this often grapple with whether "queerness" exists as a distinct Thing separate from simply being an umbrella term for same-sex romance and gender transition ("LGBT"). One popular way people formalize this in academic contexts is by identifying queerness with failure— failure at gender or norms, owning the way that being queer means eternal oppression. This approach is valuable but if monofocused on leads upsetting places. Today I learned Jack Halberstam popularized this. [1/2]
The talk by Drak and Pidzamecky gives us another perspective on primordial queerness:
"Queerness is the idea of the 'not yet'. It's something we can sometimes glimpse"
This came up in context of talking about queer self-representation in games with character creators, where the companies creating the games might not have intentionally accommodated queers or might not under what queers actually want. Queerness as a thing we constantly reach for becomes very concrete in that context
Jack perse observes the controller/joystick is phallic, in shape, grip and social coding. Inwardly, I wonder: Then is the keyboard yonic? Perse here makes the note that the standard wheelmouse has an actual clitoris; cites work of Sabine Harrer.
(Perse asserts the mouse, as used in pro gaming, becomes in usage a phallus; but Harrer's game is intended as a demonstration of the ways the clickwheel mouse has the potential to, with surprising mechanical aptness, simulate a cunt)
Personal observation: The game "Getting Over It" could not be made today; "clipart", or the idea of a shovelware asset archive, has been displaced in market position and cultural role, as well as literally having its content poisoned by, "generative AI". Something beautiful and human, "ugly" in a campy way, has been lost from the world, replaced with something "ugly" in a capitalist way
I imagine that's what Regimbartia attenuata think about Pelophylax nigromaculatus when they hurry through the predator's intestinal tract in search for the anal exit. According to Wikipedia contributors, “about 90% of swallowed beetles are excreted quickly. Surprisingly, the beetles survive.” en.wikipedia.org/wiki/Regimbar…
It's amazing what evolution can do. This is orders of magnitude better than what humans can do when trying to Get Over It with Bennett Foddy.
also because of that I’m not even sure it reads as shovelware assets to many people today, for the same reason! Contextual understanding will become harder too (though this always happens with time)
wow so the snippets you're sharing sound positively fascinating. Thank you for sharing them, I'll have to dig and see if I can find more related stuff.
Profitez des vidéos et de la musique que vous aimez, mettez en ligne des contenus originaux, et partagez-les avec vos amis, vos proches et le monde entier.
1) makes sense maybe if you think of "embodiment" as sensory integration. but then what VR is doing isn't dis-embodiment unless your senses are dis-integrated (as if you're experiencing a psychedelic drug trip). if you're in a state where you're capable of doing motion planning then you've constructed a new kind of embodiment
@bob for the record the context of this slide was presenting three views on what VR "does"; the first offered by the speaker as what people *thought* VR was going to be when they were just thinking about it rather than experiencing an actual functional example
mcc-temp-name
in reply to mcc-temp-name • • •mcc-temp-name
in reply to mcc-temp-name • • •Adler makes a point: Any game excludes people. Every design decision excludes people. The impulse is "exclude no one" but this impulse is wrong, impossible. The question you *should* ask is: Is this game excluding *the same people who every game tends to exclude*? *That* would be wrong.
This point generalizes beyond games. This sort of choice (or attempt to deny the choice) comes up in designing any human thing.
Oblomov reshared this.
mcc-temp-name
in reply to mcc-temp-name • • •mcc-temp-name
in reply to mcc-temp-name • • •mcc-temp-name
in reply to mcc-temp-name • • •Maksym Hazevych
in reply to mcc-temp-name • • •mcc-temp-name
in reply to mcc-temp-name • • •mcc-temp-name
in reply to mcc-temp-name • • •The talk by Drak and Pidzamecky gives us another perspective on primordial queerness:
"Queerness is the idea of the 'not yet'. It's something we can sometimes glimpse"
This came up in context of talking about queer self-representation in games with character creators, where the companies creating the games might not have intentionally accommodated queers or might not under what queers actually want. Queerness as a thing we constantly reach for becomes very concrete in that context
[2/2]
mcc-temp-name
in reply to mcc-temp-name • • •Taylor McCue
itch.iomargot
in reply to mcc-temp-name • • •Ell 🏳️⚧️
in reply to mcc-temp-name • • •mcc-temp-name
in reply to Ell 🏳️⚧️ • • •mcc-temp-name
in reply to mcc-temp-name • • •ROTOPE~1
in reply to mcc-temp-name • • •mcc-temp-name
in reply to mcc-temp-name • • •"Skin is a social surface"
"The skin is a border and a network of ports, porous and covered in holes"
"My interest in slime is a long-running one"
mcc-temp-name
in reply to mcc-temp-name • • •mcc-temp-name
in reply to mcc-temp-name • • •mcc-temp-name
in reply to mcc-temp-name • • •reshared this
ʙwɑnɑ нoɴoʟʊʟʊ e Lord Caramac the Clueless, KSC reshared this.
mcc-temp-name
in reply to mcc-temp-name • • •Jack perse observes the controller/joystick is phallic, in shape, grip and social coding. Inwardly, I wonder: Then is the keyboard yonic? Perse here makes the note that the standard wheelmouse has an actual clitoris; cites work of Sabine Harrer.
(Perse asserts the mouse, as used in pro gaming, becomes in usage a phallus; but Harrer's game is intended as a demonstration of the ways the clickwheel mouse has the potential to, with surprising mechanical aptness, simulate a cunt)
mcc-temp-name
in reply to mcc-temp-name • • •mcc-temp-name
in reply to mcc-temp-name • • •mcc-temp-name
in reply to mcc-temp-name • • •nex
in reply to mcc-temp-name • • •I imagine that's what Regimbartia attenuata think about Pelophylax nigromaculatus when they hurry through the predator's intestinal tract in search for the anal exit. According to Wikipedia contributors, “about 90% of swallowed beetles are excreted quickly. Surprisingly, the beetles survive.” en.wikipedia.org/wiki/Regimbar…
It's amazing what evolution can do. This is orders of magnitude better than what humans can do when trying to Get Over It with Bennett Foddy.
species of beetle
Contributors to Wikimedia projects (Wikimedia Foundation, Inc.)mcc-temp-name
in reply to mcc-temp-name • • •Jason Petersen (he)
in reply to mcc-temp-name • • •phooky
in reply to mcc-temp-name • • •Dr. Extra 👩🏼🔬 🏳️⚧️ (Rylie)
in reply to mcc-temp-name • • •mcc-temp-name
in reply to Dr. Extra 👩🏼🔬 🏳️⚧️ (Rylie) • • •Inga stands with 🇺🇦 🇵🇸
in reply to mcc-temp-name • • •Infrapink (he/his/him)
in reply to mcc-temp-name • • •Sensitive content
sean
in reply to mcc-temp-name • • •Indeed! #Existenz #Cronenberg
youtu.be/qncCLu6NDW8
- YouTube
youtu.beRavindra Kanodia
in reply to mcc-temp-name • • •bob
in reply to mcc-temp-name • • •mcc-temp-name
in reply to bob • • •ferunando
in reply to mcc-temp-name • • •mcc-temp-name
in reply to ferunando • • •ferunando
in reply to mcc-temp-name • • •🍉nullHypothesis
in reply to mcc-temp-name • • •