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Life is Strange: Expanding Day 1 – From Max’s Selfie to the First Signs of Something Strange


The beginning of a television adaptation is the foundation upon which everything else rests. For Life is Strange, the game opens in media res, with Max glimpsing a terrifying tornado flash-forward during her photography class. While this works interactive

The beginning of a television adaptation is the foundation upon which everything else rests. For Life is Strange, the game opens in media res, with Max glimpsing a terrifying tornado flash-forward during her photography class. While this works interactively, television requires a more deliberate approach. Audiences are passive viewers, so they need context, character, and world-building before being confronted with apocalyptic visions. In my vision for the opening of the Life is Strange TV show, the very first scene should immediately establish Max as a character, her environment, and her passions, while hinting at the supernatural elements that will define the series. There is no better way to do this than to begin with Max taking the Everyday Heroes contest selfie.

Starting the show with this selfie scene accomplishes multiple narrative goals efficiently. Max is meticulously composing her shot, adjusting angles, lighting, and framing, immediately establishing her perfectionism, her artistic eye, and her attention to detail. Torn-up photos litter the floor around her, visual evidence of her self-critical nature. These details convey that Max is both insecure and highly disciplined, providing immediate insight into her character without dialogue. At the same time, the setting—a dorm room or photography classroom—anchors the audience in her daily life. We know who she is, where she is, and what she cares about, all before the story escalates to extraordinary events. This grounding ensures that when the series later introduces supernatural or catastrophic elements, the audience is emotionally invested in Max’s perspective.

From this opening, the series can transition smoothly into the broader Day 1 narrative. Max’s morning could continue with small, seemingly mundane interactions that reveal character and relationships. A brief conversation with a roommate about the contest might demonstrate her humility and her social anxieties. A casual exchange with a peer in the hallway could hint at her self-conscious nature, reinforcing her perfectionism. These grounded moments allow the audience to understand Max as a fully realized character, rather than as an avatar for player choice. Television thrives on subtle, visual storytelling, and these early interactions provide the scaffolding upon which the series’ emotional stakes can be built.

Once the audience is grounded in Max’s character and daily routine, the show can begin to introduce subtle anomalies that hint at the larger supernatural and temporal narrative. These could be phenomena that were minor Easter eggs in the game, now elevated to narrative significance. Perhaps Max notices her camera briefly capturing ghostly streaks of light that aren’t visible to the naked eye, or she sees shadows shifting unnaturally in peripheral vision. Objects might flicker or move slightly when she isn’t looking directly at them. These anomalies should be subtle enough not to dominate the narrative but noticeable enough that attentive viewers sense that Arcadia Bay is not quite ordinary. By seeding these supernatural cues early, the series builds tension gradually, making the eventual tornado flash-forward feel less like a jarring intrusion and more like the natural escalation of events.

Chloe Price, a central figure in Max’s life, should also be introduced early in this Day 1 build-up. Her appearance should feel organic, emerging naturally from Max’s routine. Perhaps Chloe bursts into the dorm room to tease Max about obsessing over the perfect shot or jokingly critiques her selfie attempt. Their interaction should capture both affection and tension, establishing the complexity of their friendship immediately. By grounding Chloe’s introduction in a shared moment with Max, the show reinforces their bond and sets up emotional stakes for the tornado and other climactic events later in the series. Television can capture nuance through gestures, pauses, and visual framing, which allows the depth of their relationship to resonate without needing extended exposition.

Environmental world-building is another crucial component of the Day 1 sequence. Arcadia Bay should feel like a living, breathing town from the outset. The show can depict local shops, students walking to class, teachers interacting, and minor townspeople engaging in everyday activities. Subtle signs of unusual phenomena could be scattered throughout: birds flocking erratically, a local news report mentioning unexplained weather patterns, or power fluctuations at Blackwell Academy. By integrating these details organically into Max’s first day, the series communicates that the world is layered, with ordinary life intersecting with extraordinary anomalies. Viewers perceive these cues as foreshadowing, even if they are initially background elements.

Max’s photography, introduced with the contest selfie, should remain a through-line throughout Day 1. Her camera serves not just as a tool for art but as a lens for observing the world and capturing subtle temporal or environmental distortions. Perhaps she takes a casual photo of Chloe or the dorm hallway and later notices anomalies in the developed image—slight streaks, unexpected reflections, or blurred figures. These anomalies could serve as narrative breadcrumbs, hinting at Max’s latent powers and the story’s overarching temporal themes. By grounding these supernatural hints in Max’s established interests and habits, the series maintains coherence between character and plot while rewarding attentive viewers.

The Day 1 sequence should also emphasize Max’s internal perspective. Television can achieve this through visual motifs, voice-over narration, and cinematic framing. Early glimpses into her thoughts—her self-critical tendencies while reviewing photos, her curiosity about unusual events, or her anxious anticipation about the contest—invite the audience into her consciousness. By establishing this internal viewpoint from the outset, the show ensures that subsequent events, including the tornado flash-forward and later moral dilemmas, carry emotional weight and narrative clarity. Audiences are invested not just in what happens, but in Max’s experience of it.

As Day 1 progresses, the show can gradually build toward the first tornado vision. Subtle environmental cues introduced earlier—the flickering lights, distorted shadows, anomalies in photographs—can escalate in intensity. Papers might swirl unnaturally, distant objects might appear to bend or shimmer, or the wind could carry a strange, almost musical tone. These cues set up a tense, suspenseful atmosphere, culminating in Max glimpsing the tornado flash-forward. By the time this vision occurs, viewers are already primed: they understand Max, her environment, her friends, and the subtle strangeness in her world. The tornado sequence is no longer a sudden shock but the natural escalation of an intricately constructed opening day.

The opening Day 1 narrative also allows for foreshadowing of moral and thematic stakes. Max’s perfectionism, demonstrated through discarded photos and her obsessive attention to detail, mirrors her later struggle with the limits of her powers. Her curiosity and observational nature, highlighted through photography, foreshadow her eventual confrontation with temporal anomalies and the tornado. Chloe’s presence establishes relational stakes, creating tension around the moral and emotional choices Max will face. By interweaving these narrative threads into the first day, the show prepares the audience for the complex interplay of character, choice, and consequence that defines the series.

Furthermore, Day 1 is an opportunity to explore subtle humor and teen drama, balancing the supernatural tension with relatable, grounded moments. Max’s interactions with classmates, her quiet frustration at imperfect photos, and Chloe’s playful teasing provide levity and emotional texture. These grounded moments make the extraordinary elements—the temporal anomalies, environmental distortions, and the tornado flash-forward—feel more impactful by contrast. By balancing humor, drama, and suspense, the opening episode establishes the tonal rhythm of the series, signaling to the audience that Life is Strange blends everyday life with extraordinary, sometimes frightening, events.

The Easter eggs from the original game can be elevated in Day 1 into meaningful narrative hints. Minor anomalies, hidden messages, or peculiar behaviors by background characters can become threads that the show can revisit in later episodes. For example, a fleeting glimpse of a strange symbol on a bulletin board or an NPC reacting oddly to Max’s photography can be introduced casually but carry significance later. Television allows the audience to perceive and ponder these subtle details, creating a layered, immersive narrative where the world itself feels alive and unpredictable.

Max’s latent powers can also be subtly foreshadowed during Day 1. She may notice small distortions—objects behaving unpredictably, déjà vu moments, or anomalies in her photographs. These hints signal that her abilities are emerging and that the world around her is not entirely ordinary. By presenting these cues gradually, the show creates suspense and prepares the audience for the central role Max’s powers will play in shaping both character development and narrative outcomes.

By grounding Day 1 in Max’s routine—her selfie, interactions, observations, and subtle environmental oddities—the series establishes both character and narrative foundations. Viewers understand her personality, her relationships, and her environment while being gently primed for the extraordinary events to come. When the tornado flash-forward finally occurs, it lands with both visual and emotional impact, reinforcing the stakes and the significance of Max’s powers, choices, and limitations.

Finally, this approach ensures cohesion between character development, thematic resonance, and narrative escalation. Max’s perfectionism and insecurity, her observational skills, her relationship with Chloe, and the subtle anomalies of Arcadia Bay all converge in Day 1 to create a rich, layered opening. The tornado vision becomes more than a shock; it is the culmination of an intricately constructed day that grounds viewers in Max’s world, establishes emotional stakes, and foreshadows the supernatural and temporal challenges of the series. By starting the show with Max’s Everyday Heroes selfie and carefully building her first day, the adaptation honors the spirit of the game while exploiting television’s strengths: visual storytelling, character depth, and immersive pacing.

In conclusion, the Life is Strange TV adaptation should begin with Max taking the Everyday Heroes contest selfie, a brief but powerful scene that immediately conveys character, environment, and tone. From there, the first day unfolds with grounded, relatable interactions, subtle Easter eggs, environmental anomalies, and hints of Max’s latent powers. Chloe’s introduction, town-building, and minor supernatural cues create narrative tension and foreshadow the tornado. This opening episode balances humor, drama, suspense, and thematic resonance, ensuring that the audience is invested in Max, Chloe, and Arcadia Bay before the story escalates. By integrating these elements thoughtfully, the show can craft a compelling, immersive first episode that lays the foundation for the emotional and narrative journey to follow, blending ordinary life with extraordinary events in a way that is both faithful to the game and enhanced by television storytelling.

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Pignianza mediastica con l’aggiunta di gaming, il che ci porta verso cose più epiche!


Oggi… e ieri… e forse anche l’altro ieri… mi trovo forse in un bel po’ di rotting, che è ahimè l’unica reazione che mi è sia permessa (a differenza di cosa io preferirei fare…) che praticamente possibile (a differenza di cosa sarebbe in realtà meglio fare…) all’infinita disperazione che si sviluppa dentro di me a […]

octospacc.altervista.org/2025/…


Pignianza mediastica con l’aggiunta di gaming, il che ci porta verso cose più epiche!


Oggi… e ieri… e forse anche l’altro ieri… mi trovo forse in un bel po’ di rotting, che è ahimè l’unica reazione che mi è sia permessa (a differenza di cosa io preferirei fare…) che praticamente possibile (a differenza di cosa sarebbe in realtà meglio fare…) all’infinita disperazione che si sviluppa dentro di me a causa dei parametri della mia esistenza e delle interferenze (o mancate tali) del mondo universale in essa… Ormai, anche dormire ben 10 ore non è più sufficiente a riparare le mie crepe interiori. 😱

In tutto questo marcire, però, è da sabato o forse addirittura venerdì che non faccio nemmeno il minimo gaming!!! Estremamente tragico, lo so, e forse sarà il cambio d’orario che mi ha fatto perdere energia vitale fino a questo punto, ma non importa… perché da ora (cioè, da sabato e domenica, in cui almeno ho fatto della pazza programmazione anziché il più sano niente), il mio Pignio si occupa anche di gaming passivo, per così dire, oltre che dei miei memini particolari e pericolosi. 😳

Infatti, da un lato ho aggiunto delle nuove funzioni specifiche per l’editing videotagliuzzamento e incollamento, che in realtà sono solo un inizio, perché ne dovrei aggiungere varie altre, così come strumentopoli per le foto — e contemporaneamente, proprio approfittando di questi affari che torneranno molto utili al caso, ho scaricato il mio intero album di Nintendo Swiss sul server (solo dal 2022 ad oggi, però… la roba degli anni precedenti fu trasferita fuori tempo addietro, e ora chissà dove è finita), goduriosamente navigabile. E, per quanto passivo, perché è solo guardare senza fare, è pur sempre gaming al 100%. 👍👌💥
Schermata di vari media della cartella switch, e schermata di taglio di un video
Per ora è pubblico… semplicemente perché in Pignio non ho ancora nessuna funzione per impostare elementi o cartelle private. Questo è sicuramente un po’ ops in generale, ed è una mancanza a cui dovrò lavorare… ma, in questo caso specifico non è un problema; voglio dire, non ci sarà nulla di sensibile in un album che contiene solo catture di videogiochi, considerato che Switch non ha una fotocamera come invece il 3DS ha (di quello, l’album decisamente non potrei dumparlo sul clear web come se nulla fosse…)… spero. Al massimo c’è qualche dimostrazione di miei problemi di skill, ma sono già così nota per averne tanti e tanti che qualche clip in più non mi rovinerà la reputazione. 🥱

Fare questo gran trasferimento mi serviva perché mi sono resa conto che, quando mi serve una cattura particolare per qualcosa, come un articolo, dal marasma di tutte le mie tracce audiovisive di gaming faccio grande fatica a trovarla; dalla console in primis, ma da qualsiasi gestore di file su PC o smartphone ancora di più. Pignio non solo ha di base un’interfaccia estremamente ottimizzata per trovare aghi multimediali in pagliai di file, ma posso aggiungere anche titoli, descrizioni, commenti, tag, organizzare tutto in collezioni… a distanza di mesi dalla prima versione, è ancora davvero così fottutamente rivoluzionario. Inoltre, boh, posso al volo ritrovare i momenti videoludici anche solo per linkarli ovunque quando serve, da qualsiasi dispositivo. 🤗

Il passo successivo sarebbe creare un homebrew per caricare la galleria di Nintendo Switch su Pignio in automatico, grazie alla API… ma per ora dovrò accontentarmi di scaricare manualmente dalla console le catture che via via produco. Se non altro, visto che ho implementato quelle funzioni di editing di cui sopra, posso riorganizzare con estrema facilità i videini non perfetti: tagliare eventuali eccessi, con un’interfaccia persino più goduriosa di quella di Nintendo (che di per sé ritengo già molto meglio che fare tagli con qualsiasi altro programma), ed unire video distinti in uno più grosso, che è invece utile per quelle registrazioni fatte di 30 secondi in 30 secondi. 🎗️

Ne ho poi approfittato per fare persino un’altra cosa… Visto che, da un lato, i browser web iniziano a macinare malissimo quando a schermo sono presenti decine di video riprodotti contemporaneamente, cosa che succederebbe nelle schermate di listino dei media sul Pignio… e, dall’altro, dato che l’album di Switch è sul disco esterno USB lento in culo (perché non ho spazio sull’SSD interno del server)… ho implementato la generazione di miniature in formato GIF per tutti i video, e ne sono alquanto ingolosita. Non occupano troppo spazio, sono veloci tanto per il server da inviare quanto leggere per il client da mostrare, ma non appiattiscono l’anteprima di video a noiose immagini statiche. 🤯

…Ora che però sono riuscita a convincere chiunque nel leggere quello che è un devlog di Pignio mascherato da qualcosa di non molto chiaro, vagamente a che fare con il gaming, mi sembra anche giusto dire che mi sono decisa anche a creare un sito di documentazione per l’affarino, che tornerà tanto più utile quanto più sarà allargato: octospacc.github.io/Pignio/. E, con pure il Docker comodo ora fornito, chiunque si trova qui a leggere non avrà mai più scuse che reggono per non installare il Pignio sui propri server, ed integrarlo anche pesantemente nella propria vita quotidiana… forza!!! (Ovviamente, qualora aveste difficoltà nonostante i documenti, non esitate a pregare per il mio aiuto.) 🥴

#devlog #gaming #media #Pignio




Trump Administration Providing Weapons Grade Plutonium to Sam Altman


Today, in things I'd read on a fading screen in a half destroyed building in a Fallout game...


Can we talk about the people who use Linux?


Yes, Linux is very secure, which is my priority, but it is a very limited operating system: WhatsApp? No. Roblox? No. Signal? No. Practically nothing is available on Linux, although there are alternatives to those apps, but few are available on Linux. Microsoft may spy on you in Windows, but it's the most popular, customisable, and the one that developers release their PC apps on first. MacOS may have few games, but it's fast, simple, and very nice. What do you think? Is Linux a good OS for you? If you use Linux, my respects. I don't have a PC, but if I were to download Linux, I would go for Ubuntu or Kubuntu.

Damage doesn't like this.

in reply to Matt

This post feels like a bot wrote it as pro Microsoft spam.
in reply to azimir

Idk it seems a weird trolling attempt. Or maybe mental illness.


Right-wing podcaster filming ICE shooting pepper balls at peaceful protesters


Right-wing podcaster Brandi Kruse filming ICE agents shooting pepper balls at peaceful protesters from the rooftop of the ICE facility

Portland OR, 10/25/2025


in reply to Redditsux

Yeah unchecked power without anyone restraining it tends to end up like that






DOJ Puts Prosecutors On Leave For Accurately Describing Jan. 6 Attack


Taranto, who was found with illegal guns and ammunition near Obama’s house, was convicted of those charges in May. In their memo Tuesday, Valdivia and White, asked a judge to sentence Taranto to 27 months in prison.

Laying out the factual background of their request, Valdivia and White told the court Taranto participated in the Jan. 6 attack and subsequently spread conspiracy theories about it.




Mobile Site - Detached navigation bar issue


I've been experiencing an issue when I am browsing the site on my phone (android) when viewing comments on a post the navigation bar at the bottom will detach and float up a bit. When I am browsing posts this doesn't happen. Its a bit cumbersome as thats where I scroll up and down. Can the navigation bar stay at the bottom of the screen? This is a recent issue and hasn't always been like this for me. Screenshot below:
Questa voce è stata modificata (6 giorni fa)
in reply to Tim_Bisley

Go to piefed.social/user/settings and paste this CSS into the 'Additional CSS' field:

.mobilenav { display: none; }

This will remove the bottom bar so you'll need to use the hamburger menu in the top right for navigation.

in reply to Tim_Bisley

Same, I was thinking it was a Firefox issue because I've been seeing similar behavior elsewhere (Mastodon and Pixelfed) recently. Bottom bar navigation becomes unlocked from bottom of page, tends to stay floating in lower half of page, visible gaps underneath. Slightly detached on main page, way looser in comments.
Questa voce è stata modificata (5 giorni fa)
in reply to Bonus

I had the a similar issue (although only when posting new posts) and I also thought it was a Firefox bug.

Although in my case it was Firefox for Android address/navigation bar that was getting detached.

I wonder if this is a different issue altogether or related.

Questa voce è stata modificata (5 giorni fa)
in reply to Bonus

I'm using Firefox as well. So its an issue with the browser then?


in reply to somerandomperson

Ahhh, Verona, the city of Romeo and Juliet, and of trademark infringements






Why Zuck is so good at making terrible products


#tech



Tailscale Peer Relays






We should all be Luddites


As artificial intelligence reconfigures every dimension of our societies—from labor markets to classrooms to newsrooms—we should remember the Luddites. Not as caricatures, but in the original sense: People who refuse to accept that the deployment of new technology should be dictated unilaterally by corporations or in cahoots with the government, especially when it undermines workers’ ability to earn a living, social cohesion, public goods, and democratic institutions.

Journalists, academics, policymakers, and educators—people whose work shapes public understanding or steers policy responses—have a special responsibility in this moment: To avoid reproducing AI hype by uncritically acquiescing to corporate narratives about the benefits or inevitability of AI innovation. Rather, they should focus on human agency and what the choices made by corporations, governments, and civil society mean for the trajectory of AI development.

This isn’t just about AI’s capabilities; it’s about who decides what those capabilities are used for, who benefits, and who pays the price.






in reply to Damage

Technically yeah! How do I do it and how hard is an entry level job to acquire?
in reply to Mister Neon

You need a bit of luck, but if you're willing to travel a lot, employers usually love that.
The field varies from the 4-5 guys building little machines in a workshop, with software written by a guy "who's good at computers", to the giant corporation with frameworks, guidelines and huge teams of engineers.
I think the median is closer to the first than the latter, with simple logic running on a PLC and with an HMI (touchscreen) as interface. Often the same person takes care of both... Of course things can and do get complicated, but from a computer programmer/engineer/whatever's point of view, it shouldn't be complex.
The most common languages are those specified in IEC_61131-3, essentially Ladder, where you draw logic circuits, FBD, where you draw MORE COMPLEX logic circuits, and structured text, which is a sort of Pascal.
You need a basic grasp of electricity, as long as you know what Amperes and Volts are, and remember Ohm's law, you're fine. Most devices have quirks which only experience can teach you, but whatever.
Of course there's more advanced programming as well, but it's usually on the SCADA side, and there it may get interesting for you, as some of those now support web technologies, like Inductive Automation's Ignition.

Pay is usually good, and gets better with travel pay, and seeing machines DO STUFF and make people's work easier is a great feeling.




Revealed: Israel demanded Google and Amazon use secret ‘wink’ to sidestep legal orders


When Google and Amazon negotiated a major $1.2bn cloud-computing deal in 2021, their customer – the Israeli government – had an unusual demand: agree to use a secret code as part of an arrangement that would become known as the “winking mechanism”.

The demand, which would require Google and Amazon to effectively sidestep legal obligations in countries around the world, was born out of Israel’s concerns that data it moves into the global corporations’ cloud platforms could end up in the hands of foreign law enforcement authorities.

For Israel, losing control of its data to authorities overseas was a significant concern. So to deal with the threat, officials created a secret warning system: the companies must send signals hidden in payments to the Israeli government, tipping it off when it has disclosed Israeli data to foreign courts or investigators.

To clinch the lucrative contract, Google and Amazon agreed to the so-called winking mechanism. The strict controls include measures that prohibit the US companies from restricting how an array of Israeli government agencies, security services and military units use their cloud services. According to the deal’s terms, the companies cannot suspend or withdraw Israel’s access to its technology, even if it’s found to have violated their terms of service.

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Revealed: Israel demanded Google and Amazon use secret ‘wink’ to sidestep legal orders


When Google and Amazon negotiated a major $1.2bn cloud-computing deal in 2021, their customer – the Israeli government – had an unusual demand: agree to use a secret code as part of an arrangement that would become known as the “winking mechanism”.

The demand, which would require Google and Amazon to effectively sidestep legal obligations in countries around the world, was born out of Israel’s concerns that data it moves into the global corporations’ cloud platforms could end up in the hands of foreign law enforcement authorities.

For Israel, losing control of its data to authorities overseas was a significant concern. So to deal with the threat, officials created a secret warning system: the companies must send signals hidden in payments to the Israeli government, tipping it off when it has disclosed Israeli data to foreign courts or investigators.

To clinch the lucrative contract, Google and Amazon agreed to the so-called winking mechanism. The strict controls include measures that prohibit the US companies from restricting how an array of Israeli government agencies, security services and military units use their cloud services. According to the deal’s terms, the companies cannot suspend or withdraw Israel’s access to its technology, even if it’s found to have violated their terms of service.



Court sets bail for Ukraine's ex-grid operator chief at $325,000. He calls the case against him 'political'


The Kyiv Pechersk District Court ruled to place Volodymyr Kudrytskyi, former head of Ukraine’s state-owned grid operator Ukrenergo, in custody with the bail set at Hr 13.7 million ($325,000). Kusrytskyi, dismissed from his post last year, was charged on

The Kyiv Pechersk District Court ruled to place Volodymyr Kudrytskyi, former head of Ukraine’s state-owned grid operator Ukrenergo, in custody with the bail set at Hr 13.7 million ($325,000).

Kusrytskyi, dismissed from his post last year, was charged on Oct. 28 with large-scale embezzlement linked to events dating back to 2018.

According to the court's decision, if he doesn't post bail, he must remain in custody until Dec. 26.

"This is an entirely political decision," Kudrytskyi said after the court announced its ruling.

The arrest followed a raid on the ex-Ukrenergo chief's home a week earlier, which he claimed had been organized by his opponents to "send him a message." Kudrytskyi told the Kyiv Independent after the raid that unidentified men took his phone during the search to access his communications.

The case also involves Roman Hrynkevych, who is already under investigation in a separate defense procurement corruption probe. He allegedly orchestrated the scheme and has received additional charges.

The investigation alleges the two may have diverted funds from the state-owned energy company during 2018 tenders for infrastructure reconstruction. At the time, Kudrytskyi was Ukrenergo's deputy director for investments.

The company signed two contracts worth over Hr 68 million ($1.6 million) with a private company, paying Hr 13.7 million ($325,000) upfront, which was allegedly embezzled, the State Bureau of Investigation said.

At the hearing, Kudrytskyi's lawyer, Mykola Hrabyk, called the allegations "unfounded," saying that the case materials contain no evidence of criminal wrongdoing on his part.

As Ukraine battles to keep its power grid running under constant Russian assault, Kudrytskyi's arrest adds to growing unrest in the country’s energy sector. Ukrainian media outlet Ukrainska Pravda reported recently, citing its sources, that current officials may be looking to blame former leaders for failing to protect energy infrastructure from Russian attacks.

Previously, Kudrytkyi said that the real purpose of the Oct. 21 searches was to gain access to his phone and his messages. He has been outspoken about his decision to resign from Ukrenergo in September 2024, claiming corrupt individuals attempted to take over the company.

Kudrytskyi’s forced resignation in the lead-up to the heating season in 2024 sparked controversy both domestically and abroad, as he was largely seen as a reliable figure.

The company’s supervisory board chairman, Daniel Dobbeni, and board member Peder Andreasen said his dismissal last year was over accusations that Ukrenergo had failed to protect Ukraine’s energy infrastructure amid Russian missile strikes, and called the move "politically motivated" that had "no valid grounds."

Read also: Gripen jets are coming to Ukraine — here’s how they can be used against Russia



Congressional Candidate Kat Abughazaleh Indicted Over Chicago ICE Protest


Archived copy of the article

The indictment accuses Abughazaleh — whose name is repeatedly misspelled in the document — of bracing her hands on the hood of an ICE vehicle that was attempting to drive through a group of protesters outside of the Broadview Processing Center, ICE’s Chicago command center.


What FOSS projects do y'all donate to?


What FOSS projects do y'all donate to?

I am personally donating: First to Interstellar, the mbin/Lemmy/piefed client I'm using right now to create this post and second to KDE, even tho I'm a GNOME user, I like that they host their own fediverse instance ( lemmy.kde.social/ ), so I support them.

And what projects are y'all do donating to, if any at all?


in reply to silence7

Gen Z crave "authentic" experiences. Boy are they in for a treat!
in reply to silence7

Yep, and it's going into the pockets of billionaires, who are almost exclusively responsible for said climate disasters. It's a


Revealed: Pentagon orders states’ national guards to form ‘quick reaction forces’ for ‘crowd control’


A top US military official has ordered the national guards of all 50 US states, the District of Columbia and US territories to form “quick reaction forces” trained in “riot control”, including use of batons, body shields, Tasers and pepper spray, according to an internal Pentagon directive reviewed by the Guardian.

The memo, signed 8 October by Maj Gen Ronald Burkett, the director of the Pentagon’s national guard bureau, sets thresholds for the size of the quick reaction force to be trained in each state, with most states required to train 500 national guard members, for a total of 23,500 troops nationwide.


in reply to Jhex

I'll quote myself, " It's bad, and any sane person is deeply worried. smh." And ask, because this affects the entire world, what are you doing, friend?
in reply to Atelopus-zeteki

Boycotting anything USA and doing what I can so my own government does not fall in the hands of the tRump wannabe PP.

Canadians (or the rest of the world), all splashed by the walking diarrhea Americans voted as president TWICE, do not bear the responsibility to fix this for you



Video: Israel accuses Albanese of ‘witchcraft’ – this is her response to the UN General Assembly


In a withering address to the United Nations General Assembly (UNGA), UN Special Rapporteur for the Occupied Palestinian Territories, Francesca Albanese, has wiped the floor with misogynistic Israeli representatives and called out UN member states to thei

In a withering address to the United Nations General Assembly (UNGA), UN Special Rapporteur for the Occupied Palestinian Territories, Francesca Albanese, has wiped the floor with misogynistic Israeli representatives and called out UN member states to their faces for enabling and participating in Israel’s genocide in Gaza.

Speaking from Cape Town after delivering the Nelson Mandela Lecture in Johannesburg, Albanese reminded UN delegates of South African apartheid and compared it to Israel’s crimes in Gaza. And, she called out the culture of intimidation that Israel uses to try to intimidate critics into silence.

Albanese persists despite smears from Israel


Albanese is a relentless and formidable advocate for Palestine who in the spring saw off desperate Israeli attempts to oust her from her Special Rapporteur post. And, she has accused UK PM Keir Starmer directly of collaborating in Israel’s genocide whilst remaining undeterred by the Trump regime’s punitive sanctions on her for her criticism of Israel – which prevented her travelling to New York in person to deliver her report. As she connected online with gathered delegates she made it clear:

constitute an assault on the UN itself — its independence, its integrity, its very soul.,


Israel scraping through barrel-bottoms in their rants at the UN is nothing new, but it might have been a new low when Israel’s representative accused Albanese of “witchcraft” – and was promptly rinsed by Albanese’s intelligent and principled response:

If I had the power to make spells I’d use it to stop your crimes once and for all.


thecanary.co/wp-content/upload…

Small wonder the genociders are so desperate to silence her.

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